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Download sid meier's starships review for free
Download sid meier's starships review for free






download sid meier

You maneuver your ships around this hexagonal grid to try and get a bead on the enemy ships, exchange shots, and use the “terrain” (asteroids, planets) to your advantage to provide cover. Your fleet is transferred to a smaller, hexagonal grid representing local space. Here’s where the tactical layer comes into play.

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Once you arrive at a planet you’ll be given the option to accept or decline a mission to help the locals-for instance, chasing off pirates. Your main tool in conquest is a single fleet of ships which you’ll pilot from planet to planet. You need to capture 51 percent of these planets in order to win the game. The strategic level is a galaxy map, full of planets-one of which is your faction’s homeworld. You’ve got two layers to pay attention to: strategic and tactical. In my preview a few weeks back I compared Starships to a board game, albeit one that’s too complex to feasibly be played with physical pieces. I can sit down, play through an entire Starships game (or two!), and still make it to bed at a reasonable hour. What Starships does is condense the turn-based Civilization feel down into a few hours, and I love it.








Download sid meier's starships review for free